Expand description
Rust Gobblet Library
This is a library for management Gobblet game.
Example
This places black piece on B2 and white piece on C3 from hands.
use gobblet::{Action, Color, Game, Piece, Size, Square};
let mut game = Game::new();
assert_eq!(game.turn(), Color::Black);
game.execute(Action::PlaceFromHand {index: 0, to: Square::B2});
assert_eq!(game.turn(), Color::White);
game.execute(Action::PlaceFromHand {index: 0, to: Square::C3});
assert_eq!(game.board().get_top(Square::B2), Some(Piece::new(Color::Black, Size::Big)));
assert_eq!(game.board().get_top(Square::C3), Some(Piece::new(Color::White, Size::Big)));
Structs
A simple bitboard.
You can work with this using bitwise operators.
A representation of a Gobblet board.
Manages board, hands, turn, and result of the game.
Represents player’s hand.
Represents the piece that includes color and size.
Represents the set of piece.
This is used like a stack.