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use std::array;
use crate::{Color, Piece, PieceSet, Size};
const INITIAL_SETS: [[Piece; 4]; 2] = [
[
Piece {
color: Color::Black,
size: Size::Tiny,
},
Piece {
color: Color::Black,
size: Size::Small,
},
Piece {
color: Color::Black,
size: Size::Medium,
},
Piece {
color: Color::Black,
size: Size::Big,
},
],
[
Piece {
color: Color::White,
size: Size::Tiny,
},
Piece {
color: Color::White,
size: Size::Small,
},
Piece {
color: Color::White,
size: Size::Medium,
},
Piece {
color: Color::White,
size: Size::Big,
},
],
];
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Debug)]
pub struct Hand {
sets: [PieceSet; Self::PIECE_SET_NUM],
}
impl Hand {
pub const PIECE_SET_NUM: usize = 3;
pub fn new(color: Color) -> Self {
Self {
sets: [
PieceSet::from_slice(&INITIAL_SETS[color as usize]),
PieceSet::from_slice(&INITIAL_SETS[color as usize]),
PieceSet::from_slice(&INITIAL_SETS[color as usize]),
],
}
}
pub fn peek(&self, i: usize) -> Option<&Piece> {
self.sets[i.clamp(0, Self::PIECE_SET_NUM - 1)].peek()
}
pub fn pop(&mut self, i: usize) -> Option<Piece> {
self.sets[i.clamp(0, Self::PIECE_SET_NUM - 1)].pop()
}
}
impl IntoIterator for Hand {
type Item = PieceSet;
type IntoIter = array::IntoIter<PieceSet, { Hand::PIECE_SET_NUM }>;
fn into_iter(self) -> Self::IntoIter {
self.sets.into_iter()
}
}
impl IntoIterator for &Hand {
type Item = PieceSet;
type IntoIter = array::IntoIter<PieceSet, { Hand::PIECE_SET_NUM }>;
fn into_iter(self) -> Self::IntoIter {
self.sets.clone().into_iter()
}
}